![]() Having all your Gamecube game iso's on the SD card, you can load nintendon't the intended way and pick from any game you want to play, and when you want to change, you don't need to full reboot the system. ![]() The only problem is that it can ONLY play that one game that way, and to change games you have to exit and reboot into wii u and pick a new game again. It's used to boot wii mode and load nintendon't homebrew and load the installed game you picked from the menu. The injects you use are actually a type of channel forwarder. To put it simply, it will allow you to control the homebrew that is wii mode with the gamepad. The other thing you have to use is a channel forwarder. Unlike the method you been using, it doesn't install on the wii u home screen so there isn't a "300 title limit" There you can put all the gamecube game iso on the SD card and pick to load each one. Simply install homebrew browser on the wii mode like you would normal wii and then use it for loading nintendon't homebrew. It's a "Wii mode" homebrew, not a wii u homebrew. Nintendon't is just the homebrew used to play gamecube iso files.
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